// This file was created by Filewrap 1.1
// Little endian mode
// DO NOT EDIT

#include "../PVRTMemoryFileSystem.h"

// using 32 bit to guarantee alignment.
#ifndef A32BIT
 #define A32BIT static const unsigned int
#endif

// ******** Start: Shading.pvr ********

// File data
A32BIT _Shading_pvr[] = {
0x34,0x10,0x20,0x0,0x10016,0x200,0x8,0xff,0xff,0xff,0x0,0x21525650,0x1,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x34330500,0x39383735,0x6e6c6967,0x77757370,0xc2bf7c7a,0xd0cdc9c6,0xffffffd4,0xffffffff,0x34330700,0x39383735,0x6e6c6967,0x77757370,0xc2bf7c7a,0xd0cdc9c6,0xffffffd4,0xffffffff,0x34330800,0x39383735,0x6e6c6967,
0x77757270,0xc2bf7c79,0xd0cdc9c6,0xffffffd4,0xffffffff,0x34330a00,0x3a383735,0x6e6b6967,0x77757270,0xc2bf7c79,0xd0cdc9c6,0xffffffd4,0xffffffff,0x34330b00,0x3a383736,0x6e6b6967,0x77757270,0xc2bf7b79,0xd0cdc9c6,0xffffffd4,0xffffffff,0x34330d00,0x3a383736,0x6e6b6967,0x77747270,0xc2bf7b79,0xd0cdc9c6,0xffffffd4,0xffffffff,0x34330e00,0x3a383736,0x6d6b6967,0x77747270,0xc2bf7b79,0xd0ccc9c5,0xffffffd4,0xffffffff,0x34330f00,0x3a393736,0x6d6b6967,0x77747270,0xc2bf7b79,0xd0ccc9c5,0xffffffd3,0xffffffff,0x35331100,0x3a393736,0x6d6b6967,0x7674726f,0xc2bf7b79,0xd0ccc9c5,0xffffffd3,0xffffffff,0x35331200,0x3a393736,0x6d6b6867,0x7674726f,0xc2bf7b79,0xd0ccc9c5,0xffffffd3,0xffffffff,0x35331400,0x3a393836,0x6d6b6867,
0x7674726f,0xc2bf7b79,0xd0ccc9c5,0xffffffd3,0xffffffff,0x35331500,0x3a393836,0x6d6b6867,0x7674716f,0xc2bf7b78,0xd0ccc9c5,0xffffffd3,0xffffffff,0x0,
};

// Register Shading.pvr in memory file system at application startup time
static CPVRTMemoryFileSystem RegisterFile_Shading_pvr("Shading.pvr", _Shading_pvr, 564);

// ******** End: Shading.pvr ********

